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Introduction to AR: Tools and Frameworks for Your First App

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About this workshop

This is an introduction into AR (Augmented/Immersive Reality & interactive technologies) with some very basic "theoretical/mathematical" fundamentals on computer vision (including camera model, camera geometry, etc), but also with an detailed overview of existing tools and frameworks to create your own application.

After this workshop this you will be able to understand the basic concepts behind how AR works, and the things you will need to consider when building an AR app.

What to expect

This workshop will be suitable for everyone who is interested in finding out the technology behind any AR application. No specific mathematical knowledge or high-level programming skills are needed. Basic experiences with Java and/or Android programming might be useful (but not essential) as I will focus on practical examples mostly for Android. 

Simon Burkard

Simon Burkard

Your Instructor

Simon Burkard is the developer behind some innovative apps based on computer vision such as Pixolu (a semantic image search tool) and is a co-founder of Happy Measure (a 3D augmented reality ruler). Simon is currently finishing his M.Sc. in computer engineering at TU Berlin and student worker at Telekom Innovation Laboratories, focussing on computer vision, augmented reality and mobile development on Android OS.